AI Insights · Timothy · October 2024
Top 5 Physics Puzzle Games in Egypt: Q3 2024 Performance Overview
Explore the performance trends of the top 5 physics puzzle games in Egypt during Q3 2024, highlighting downloads, revenue, and active users on a unified platform.
During the third quarter of 2024, the top 5 physics puzzle games in Egypt showcased varied performance metrics on a unified platform. This analysis draws on data from Sensor Tower, offering insights into weekly downloads, revenue, and active users.
Wood Screw by Dino Global Studio experienced a gradual decline in weekly downloads, starting at approximately 78K in early July and falling to around 20.5K by the end of September. Despite this, its weekly active users increased from 352K to a peak of 433K mid-September before settling at 389K. The app's revenue showed a general downward trend, dropping from $245 at the beginning of July to $60 by the end of the quarter.
Screw Out: Jam Puzzle, also from Dino Global Studio, saw a significant decrease in weekly downloads, peaking at 40.8K in mid-August and dropping to 4.3K by the end of September. Active users followed a similar pattern, rising to 102K in mid-August and then declining to 23K. Revenue for this app, however, increased steadily, reaching $465 in mid-August before stabilizing around $338 at quarter's end.
Wood Nuts & Bolts Puzzle from ABI GLOBAL LTD. had a notable drop in downloads, starting at 45.2K and decreasing to 5K. Its active users initially fell from 277K to 156K in mid-August but rebounded to 215K by the end of September. Revenue fluctuated slightly, ending the quarter at $65.
Take Off Bolts: Screw Puzzle by Topsmart Mobile Ltd. demonstrated a growth in downloads from 4.4K to 21.6K by late July, followed by a gradual decline to 5.2K. Its active users grew to 37.9K in early August, then decreased to 24.8K by the end of September. Revenue remained relatively low, peaking at $92 in the final week of the quarter.
Screw Puzzle: Wood Nut & Bolt™ by ONESOFT GLOBAL PTE. LTD. saw a significant drop in downloads from 57.9K to 13.8K. Active users fluctuated but ended the quarter at 152K. Revenue for this game was modest, peaking at $66 and ending at $29.
For more detailed insights into the performance of these apps, visit Sensor Tower.